NOTE: All participatory and competitive events are co-ed.
Teams have 90 seconds to score as many points as possible with one ball from pre-marked spots of different point values. Teams are allowed two rebounders. Shooters must alternate shots. One point is awarded for a three-foot shot; three points are awarded for a 10-foot shot; and five points are awarded for a 20-foot shot.
- Four participants.
Corn Hole Toss
Teams have three minutes to score as many points as possible. Each team member will be positioned at one of the three corn hole boards. (Teams with more than three participants will position up to two people at each board.) One member of the team will start with four corn hole bags and will toss all four bags to the corn hole board to the right. Once all four bags are tossed and landed, the teammate at that board can pick up the bags and toss to the board to the right, and so on.
- Three to six participants.
Field Hockey Shot
Teams have one session to score as many points possible. Each participant will have two minutes to execute eight total attempts at the goal, two penalty strokes, two 16 meter shots from straight ahead, two 16 meter shots from a 45-degree angle from the right, and two 16 meter shots from a 45-degree angle on the left. Each shot will be assigned a point value. The total sum of points scored by each participant will be combined to determine the team score.
- Three participants.
Football Accuracy Throw
Teams have one session to score as many points possible throwing footballs at targets. Each team member will throw a total of five footballs at the targets. Targets will vary in distance and size and will be allotted different point values.
- Four participants.
Teams of four will start with 10 Frisbees and will have two minutes to throw and catch as many Frisbees as they can—back and forth—from a distance of 10 yards. Points are scored when a Frisbee is successfully caught before touching the ground and placed in a basket. Teams will designate two catchers/throwers, the other two team members will pass the Frisbees to the throwers. Participants may only throw one Frisbee at a time. A Frisbee that lands on the ground will be eliminated from competition.
- Four participants.
Golf Chip Challenge
Each participant will get six shots from 20 yards out to hit a golf ball into a chipping basket with three interior nets of varying sizes. Points will be determined based on the basket in which the golf ball lands. Points are added for the team score.
- Three participants.
Participants will choose to parallel park one of two vehicles: midsized or large (SUV or full-sized truck). To be deemed successful, the vehicle must be parked inside the designated 23’ x 7’ parking lines using no more than three gear changes and within the three-minute time limit. Striking boundary lines or cones will cause disqualification. Participants will receive 25 points for successfully parking the mid-sized vehicle or 75 points for successfully parking the large vehicle.
- Two participants.
Each participant will kick five balls from 12 yards away at a regulation-sized goal. The goal will be divided into multiple sections; each section will have a different point value depending on the difficulty of the shot. Each participant’s points will be totaled to determine the team score. The team with the most points wins the competition.
- Three participants
3 x 3 Basketball
Double-elimination tournament. In each game, the first team to score 10 points with a two-point advantage wins. There is a 14-point cap and a 20-minute time limit for each game. If the game is tied after the time limit, the next point scored wins the game. A field goal is worth one point; a three-point shot is worth two points.
- Up to six participants.
- Yeam must have a male and female participant on court at all times.
Single-elimination tournament. Each match will be best of three games with each game lasting no more than five minutes. Each game begins with no more than six players and no less than three players competing on a side; other players are available as substitutes. The game must begin with at least one male and one female on the court.
- Up to 10 participants per team.
Each person on the four-person team will run the obstacle course—a loop of approximately 100 yard with challenges such as a mouse wheel, plank walk, potato sack challenge, and a puzzle challenge. Fastest teams in each division will compete a second time head-to-head for bragging rights and bonus points. Teams must be comprised of two male and two female participants..
- Four participants—two male and two female.
Softball Home Run Derby
Slow pitch softball batting contest where three team members will have 45 seconds each against a pitching machine. Team members also can catch batted balls on a fly that do not go over the fence for extra points.
- Up to four participants.
Republic Bank Tug-of-War
Centerpiece event. Single-elimination, team tug-of-war tournament where six players tug at one time with a regulation rope on a natural grass surface. Winning team pulls the losing team so the rope passes the marked line. No spikes allowed.
- Up to eight players on a team.
- Lineup must alternate male and female participants.
Single-elimination volleyball tournament. Each team will consist of three male and three female participants. A flip of a coin determines which team serves first. Co-ed hitting rules apply. Points are earned by rally scoring. There cannot be more males than females on the court; with a maximum of six participants on the court at any time. Game is played to 30 points.
- Up to six participants
Water Balloon Toss
Team members are placed in a single line spaced 10 feet apart. Participants will have 60 seconds to pass 10 water balloons down the line to place in a bucket. The balloons are then passed back up the line; a point is scored for every intact balloon placed back in a bucket. Team with the most intact balloons wins.
- Up to five participants
Horseshoe Southern Indiana Wellness Walk
The Horseshoe Southern Indiana Wellness Walk is open to all participants and their family members. This is an approximate one-mile non-competitive, family-friendly walk that takes place on Kentucky Country Day’s campus.
During the course of competition, selfies taken with team members can mean bonus points added to team scores. Photos must be shared publicly and include the hashtag #SportsinLou and tag the Louisville Sports Commission Instagram or Twitter account (@SportsinLou). Earn 10 points per selfie with a maximum of 50 bonus points per team.
Help us gather food to donate to Dare to Care by bringing in non-perishable food items. Companies that participate in the food drive earn bonus points to increase your team’s overall score.
Playing it Forward
Donate gently used sporting equipment and help support Playing it Forward, an initiative of the Louisville Sports Commission, where we will distribute these donations at no cost to kids in low- and moderate-income areas of Louisville. This is great way to make a difference in the lives of Louisville kids and earn bonus points to add to your team’s overall score.
Team T-shirt Contest
Show some teamwork and design a t-shirt that shows your team spirit and includes your company’s name to wear during competition. This is another great way to earn bonus points to add to your team’s overall score.
Team Tailgating Contest
Team members are encouraged to show off their company pride and creatively decorate their tailgating area. Electricity will not be provided. Teams may bring in ice chests and coolers with drinks and refreshments; alcoholic beverages are prohibited.
Baptist Healthcare Fun Zone
For those who enjoy a more leisurely day of movement and exercise, or for those who want continuous action, the Baptist Healthcare Fun Zone is the place for you. While not scored as part of the Corporate Games competition, there will be non-stop activities under the watchful eyes of local health and wellness experts that range from kid’s stuff to pro level.
9:45 a.m. – There will be a 15-minute yoga class suitable for beginners.
11:45 a.m. – There will be a 15-minute Zumba class suitable for beginners.
Kids Zone (9 a.m. – noon)
There will be a special area set aside where kids can try their skills at competitions such as corn hole, soccer kick, and football toss. Kids are also encouraged to see how they measure up in the pro football combine simulator.
Pro Football Combine Simulator
Using the same six measurable skills used by the professional football scouts and evaluators, measure yourself against the top college football players who train for years to get a chance to play at the next level. Continuous action.
- 40-Yard Dash. The 40-yard dash is all about speed and explosion, and football players at all positions are measured by their time in this classic event. Participants will be timed by hand on stopwatches.
- Vertical Jump. The vertical jump is all about lower-body explosion and power. The athlete stands flat-footed and leaps toward the sky for the vertical jump measurement.
- Standing Broad Jump. This activity tests an athlete’s lower-body explosion and lower-body strength. The athlete begins with a balanced stance and then jumps ahead as far as possible from a standing start.
- Three-Cone Drill. The three-cone drill tests an athlete’s agility and ability to change directions at a high speed. Cones are arranged in an L-shape; the competitor weaves around the cones and is required to change directions. Participants will be timed by hand on stopwatches.
- Shuttle Run. This classic drill tests the athlete’s lateral quickness and explosion in short distances of five to 10 yards. Be prepared to stay low and move your feet. Participants will be timed by hand on stopwatches.
- Muscular Strength and Endurance. This test of strength and endurance will have three stations – one each for pull-ups, sit-ups and push-ups. You will have 30 seconds at each station to see how many repetitions of each you can complete.