Basketball Shootout

Teams have 90 seconds to score as many points as possible with one ball from pre-marked spots of different point values. Teams are allowed two rebounders.  Shooters must alternate shots. One point is awarded for a three-foot shot; three points are awarded for a 10-foot shot; and five points are awarded for a 20-foot shot.

  • Four participants.
  • Co-ed event.

Corn Hole Toss

Teams have three-minutes to score as many points as possible. Each team member will be positioned at one of the three corn hole boards. (Teams with more than three participants will position up to two people at each board.) One member of the team will start with four corn hole bags and will toss all four bags to the corn hole board to the right. Once all four bags are tossed and landed, the teammate at that board can pick up the bags and toss to the board to the right, and so on.

  • Three to six participants.
  • Co-ed event.

Raymond James Field Hockey Shot

Teams have one session to score as many points possible. Each participant will have two minutes to execute eight total attempts at the goal, two penalty strokes, two 16 meter shots from straight ahead, two 16 meter shots from a 45-degree angle from the right, and two 16 meter shots from a 45-degree angle on the left. Each shot will be assigned a point value. The total sum of points scored by each participant will be combined to determine the team score.

  • Three participants.
  • Co-ed event.

Football Accuracy Throw

Teams have one session to score as many points possible throwing footballs at targets. Each team member will throw a total of five footballs at the targets. Targets will vary in distance and size and will be allotted different point values.

  • Four participants.
  • Co-ed event.

Frisbee Toss

Teams of four will start with 10 Frisbees and will have two minutes to throw and catch as many Frisbees as they can—back and forth—from a distance of 10 yards. Points are scored when a Frisbee is successfully caught before touching the ground and placed in a basket. Teams will designate two catchers/throwers, the other two team members will pass the Frisbees to the throwers. Participants may only throw one Frisbee at a time. A Frisbee that lands on the ground will be eliminated from competition.

  • Four participants.
  • Co-ed event.

Parallel Parking

Participants will choose to parallel park one of two vehicles: midsized or large (SUV or full-sized truck). To be deemed successful, the vehicle must be parked inside the designated 23’ x 7’ parking lines using no more than three gear changes and within the three-minute time limit. Striking boundary lines or cones will cause disqualification. Participants will receive 25 points for successfully parking the mid-sized vehicle or 75 points for successfully parking the large vehicle.

  • Two participants.
  • Co-ed event.

Soccer Shootout

Each participant will kick five balls from 12 yards away at a regulation-sized goal. The goal will be divided into multiple sections; each section will have a different point value depending on the difficulty of the shot. Each participant’s points will be totaled to determine the team score. The team with the most points wins the competition.

  • Three participants
  • Co-ed event.

Softball Home Run Derby

Slow pitch softball batting contest where three team members will have 45 seconds each against a pitching machine. Team members also can catch batted balls on a fly that do not go over the fence for extra points.

  • Up to four participants.
  • Co-ed event.

Tennis Rally

This event is a skills competition where participants score points by hitting a tennis ball through a set of through three different targets on the opposite side of the net. Players will get three points for hitting through the middle target hole and five points for hitting through either the left or right target holes.

  • Four participants.
  • Co-ed event.


3 x 3 Basketball

Double-elimination tournament. In each game, the first team to score 10 points with a two-point advantage wins. There is a 14-point cap and a 20-minute time limit for each game. If the game is tied after the time limit, the next point scored wins the game. A field goal is worth one point; a three-point shot is worth two points.

  • Up to six participants.
  • Co-ed event; team must have a male and female participant on court at all times.

WDRB Dodgeball

Single-elimination tournament. Each match will be best of three games with each game lasting no more than five minutes. Each game begins with no more than six players and no less than three players competing on a side; other players are available as substitutes. The game must begin with at least one male and one female on the court.

  • Up to 10 participants per team.
  • Co-ed event.

Mile Run

One-mile run comprised of four, quarter-mile laps on a regulation track.

  • Up to 10 participants per team.
  • Each company will be allowed to enter up to two participants in each age group—one in the women’s race and one in the men’s race.

ZirMed Obstacle Run

Each person on the four-person team will run the obstacle course—a loop of approximately 100 yards with obstacles such as army crawls, tires, dizzy izzy, up downs, etc. The two teams with the fastest times in each division will compete a second time head-to-head for bragging rights and bonus points. The same four competitors who compete in the first round MUST compete in the finals.

  • Four participants—two male and two female.

Republic Bank Tug-of-War

Centerpiece event. Single-elimination, team tug-of-war tournament where six players tug at one time with a regulation rope on a natural grass surface. Winning team pulls the losing team so the rope passes the marked line. No spikes allowed.

  • Up to eight players on a team.
  • Co-ed event—lineup must alternate male and female participants.

Good Sports

Horseshoe Southern Indiana Wellness Walk

The Horseshoe Southern Indiana Wellness Walk is open to all participants and their family members. This is an approximate two-mile non-competitive, family-friendly two-loop walk that takes place on Kentucky Country Day’s campus.

CEO Selfie

Company CEOs are encouraged to attend and compete with and/or cheer on their teams. During the course of the day, selfies taken with the CEO and team members can mean bonus points added to team scores. Photos must include the hashtag #SportsinLou and tag the Louisville Sports Commission Instagram account (@SportsinLou).

Food Drive

Help us gather food to donate to Dare to Care by bringing in non-perishable food items. Companies that participate in the food drive earn bonus points to increase your team’s overall score.

Hop Scotch Contest

Team members will work together to draw their favorite hop scotch course; the most creative course drawing will win bonus points for the team. Once the drawing competition ends, the hop scotch courses will be open for play.

Sports Equipment Drive

Donate gently used sporting equipment and help support Playing it Forward, an initiative of the Louisville Sports Commission, where we will distribute these donations at no cost to kids in low- and moderate-income areas of Louisville. This is great way to make a difference in the lives of Louisville kids and earn bonus points to add to your team’s overall score.

Team T-shirt Contest

Show some teamwork and design a t-shirt that shows your team spirit and includes your company’s name to wear during competition. This is another great way to earn bonus points to add to your team’s overall score.

Team Tailgating Contest

Team members are encouraged to show off their company pride and creatively decorate their tailgating area. Electricity will not be provided. Teams may bring in ice chests and coolers with drinks and refreshments; alcoholic beverages are prohibited.

Baptist Healthcare Family Fun Zone

For those who enjoy a more leisurely day of movement and exercise, or for those who want action in addition to the Competitive and Participatory events, the Baptist Healthcare Family Fun Zone is the place for you. While not scored as part of the Corporate Games competition, there will be non-stop fun and activities games that range from kid’s stuff to pro level.

Warm-up Pit

These are exercises to get warm and loose, whether you want to get your game face on or just to get your day going. Continuous action with these basic exercises that are suitable for people of all ages and skill levels.

  • Jumping jacks
  • Windmills
  • Trunk turns
  • Rollouts
  • Run in place
  • Sidebends
  • Knee bends
  • One legged cross
  • Waybacks
  • Neckrolls

Pro Football Combine Simulator

Using the same six measurable skills used by the professional football scouts and evaluators, measure yourself against the top college football players who train for years to get a chance to play at the next level. Continuous action.

  • 40-Yard Dash. The 40-yard dash is all about speed and explosion, and football players at all positions are measured by their time in this classic event. Participants will be timed by hand on stopwatches.
  • Vertical Jump. The vertical jump is all about lower-body explosion and power. The athlete stands flat-footed and leaps toward the sky for the vertical jump measurement.
  • Standing Broad Jump. This activity tests an athlete’s lower-body explosion and lower-body strength. The athlete begins with a balanced stance and then jumps ahead as far as possible from a standing start.
  • Three-Cone Drill. The three-cone drill tests an athlete’s agility and ability to change directions at a high speed. Cones are arranged in an L-shape; the competitor weaves around the cones and is required to change directions. Participants will be timed by hand on stopwatches.
  • Shuttle Run. This classic drill tests the athlete’s lateral quickness and explosion in short distances of five to 10 yards. Be prepared to stay low and move your feet. Participants will be timed by hand on stopwatches.
  • Bench Press Max Reps. The bench press is a test of strength; doing the most reps possible at a single weight also tests endurance and stamina. There will be three bars with predetermined weights from which to choose with professional spotter.

Open Field

9 a.m. – 11 a.m.

  • YOGA. Every hour there will be a 15-minute class for beginners.
  • ZUMBA. Every hour there will be a 15-minute class for beginners.
  • BOOT CAMP. Every hour there will be a 15-minute class for beginners.

All Day

  • HOP SCOTCH. Employees from every company will have the opportunity to draw their favorite hop scotch course; the most creative course drawing will win bonus points for the team. Once the drawing competition ends, the hop scotch courses will be open for play.
  • JUMP ROPE. Ropes will be available for use. Have fun and get in some extra exercise, or get serious and record your jumps.

Our Amazing Sponsors

Confused? Allow Us to Explain

Who can I contact to learn more about the Corporate Games?

Stephanie Chalko at 502-736-3498 or

Can substitutions to the team roster be made on the day of the event?

Sorry, but we can’t make any changes to the team’s roster on the day of the event. However, if there are any issues, team captains should go to the “Information Tent”.

Can we enter more than one person per age group in the mile?

You may enter only one male and one female competitor in each age group.